Zeerovers van Tortuga (Buccaneers of Tortuga)

April 1628 - the Campaign Begins

Charles I of England, has been overthrown by an alliance of Oliver Cromwell's Roundheads and Celtic Druids in Ireland and Wales who've come out of obscurity to eliminate the growing threat of witchcraft in the British Isles.  To date, they've been only partially successful, as most of the witches are now consolidated at the Salem Coven in Massachusetts Colony.

The Wotansonner in the Scandanavian Peninsula, Jutland, and Friesland have risen to fill the power vacuum left by Gustav Adolph's assassination in 1626.  While nobody can find proof, rumors abound that Gustav was murdered by the Comte de Rochefort on the orders of Cardinal Richelieu. 

Nearly all the Germanic people of northern Europe have rallied to the Wotansonner, and their hordes have driven the royalty of France to Canada, but pressure from the Salem Coven may soon force Richelieu and his retinue into hiding at Tortuga, Fort Maurepas, or possibly in Chief Tuskaloosa's fortress city Mabila.

Nueva EspaÇıa is also growing rapidly as the Habsburgs funnel European refugees to work their gold and silver mines, but the Carib islanders are beginning to take back their ancestral homelands with the assistance of Vodou Houngans who've escaped colonial slavery.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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